Classes are the foundation of character creation in tabletop role-playing games. A class represents a unique set of abilities, skills, and playstyle options that a player can choose for their character. Each class has its own distinct flavor, abilities, and progression path, allowing players to tailor their characters to fit various roles within a adventuring party.
In Dungeons and Dragons, for example, the default classes that have been part of the game for a while are: Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock and Wizard.